Sunday, September 17, 2017

Shotgun!




I finished that shotgun! I learned a lot of stuff about rendering with Arnold and texturing. It turns out Arnold runs best with textures specifically designed for it. When using those, it looks really shiny and cool. Also learned a bit about using the Hypershade window, finally figured out how to make the render window live-update (you have to go to Render -> Run IPR in the render window), and also learned some of the basics of UVs and placing textures on polygons (that's how I got the wood texture. You can get a lot of really cool detail with that tool, it's awesome!

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